Draenei

Racial Ability / Trained Skills / Bonus Ability / Ultimates
Racial Ability
For more information about racial abilities, click this link.

E L D E R   I N V I S I B I L I T Y   ( coming soon )
Permanently decreases the visibility of the player by 40%. If the player attacks, is attacked, or casts an ultimate, he will become visible. With each level gained, the cooldown decreases.
Level Effects Level Req
1Invisibility cooldown set to 5.0 second(s).0
10Invisibility cooldown set to 0.5 second(s).9
Advantages
Allows the player to avoid being targeted by an ultimate alltogether. see INVISIBILITY RULES for more information.

Disadvantages
Not a real effective form of invisibility, and player's can still be hit with ultimates from enemies with a gem of true sight.


Trained Skills
For more information about trained skills, click this link.

C R I T I C A L   S T R I K E   ( coming soon )
Gives a 15% chance that the player will do more damage on his attacks. A knife attack doubles this chance.
Level Effects Level Req
1Attacks deal 2x normal damage.1
2Attacks deal 3x normal damage.3
3Attacks deal 4x normal damage.5
Advantages
Can deal massive ammounts of damage, allowing the target to be killed with a single shot.

Disadvantages
The chance the skill will work is low, making it fairly unreliable.



L I Q U I D   F I R E   ( coming soon )
Target takes damage over time and has thier armor rating reduced on each successful attack.
Level Effects Level Req
1Armor rating reduced by 3, 2 damage over time.1
2Armor rating reduced by 6, 4 damage over time.3
3Armor rating reduced by 9, 6 damage over time.5
Advantages
This skill debuffs the target's armor on each attack, rather than giving the draenei armor rating of their own. If the armor rating for the player drops below 0, they will take bonus damage on each attack.

Disadvantages
Since the Draenei have no innate armor rating bonuses, they are easier to kill when targeted by multiple players.



H O W L   O F   T E R R O R   ( coming soon )
On a successful attack to the player, there is chance they will let loose a terrifying howl that causes enemies in view of the player to deal only 50% damage on their attacks for 5 seconds.
Level Effects Level Req
1Player has 10% chance to reduce attack of nearby enemies.1
2Player has 20% chance to reduce attack of nearby enemies.3
3Player has 30% chance to reduce attack of nearby enemies.5
Advantages
This is the Draenei's primary defensive skill, decreasing the attacking player's damage, rather than boosting their own defense. This means if the player dies, the attacker may still be under the effects of howl of terror.

Disadvantages
Not an innate form of defense, must be triggered to activate, which may not even activate in a given confrontation.


Bonus Ability
For more information about bonus abilities, click this link.

R E I N C A R N A T I O N   ( coming soon )
When killed, the player has a chance to spawn the next round with the armor and items he died with (weapons excluded).
Level Effects Level Req
1No information at this time.10
6No information at this time.15
Advantages
Saves a little money each round that can be put towards items or experience.

Disadvantages
None.


Ultimates
For more information about ultimates, click this link.

H E A L I N G   W A V E   ( coming soon )
Calls forth a wave of energy that heals a target and bounces to nearby friendlies. Each bounce heals 33% less damage.
Duration Cooldown Allowed Targets
Instant45 secondsSelf, Teammates
Effects
Restores 50 health on initial target. Jumps up to 7 times. Requires line of sight.
Advantages
Mass group healing! This ultimate can yield the most support xp of all the healing ultimates. Can be cast on all races. Can self-heal.

Disadvantages
Requires line of sight to all targets.



S H A D O W   S T R I K E   ( coming soon )
Deals a lot of damage, and slows the target, which makes it a very crippling ultimate to cast on a player.
Duration Cooldown Allowed Targets
10 seconds45 secondsEnemies
Effects
Target takes 25 initial damage, and 20 damage over a period of 10 seconds.
Advantages
Deals a lot of damage, and slows the target, which makes it a very crippling ultimate to cast on a player.

Disadvantages
The DOT takes 10 seconds, which is enough time for the target to kill the caster, or other players.



R A Y   O F   D I S R U P T I O N   ( coming soon )
Conjures a stream of neutralizing magic that bounces up to 8 times, dispelling units in its wake.
Duration Cooldown Allowed Targets
Instant45 secondsSelf, Teammates, Enemies
Effects
Dispells negative effects on teammates, and positive effects on enemies. Jumps up to 8 times. Requires line of sight.
Advantages
Generate lots of support experience by casting this on players under the effects of spells-over-time. Most importantly, this spell can be self-cast to dispell almost all ultimates on the player (sleep excluded).

Disadvantages
Even when an enemy is dispelled, they are still a threat to the opposing force.



I M M O L A T I O N   ( coming soon )
Activate Immolation to engulf in flames, causing 20 damage per second to nearby enemies.
Duration Cooldown Allowed Targets
15 seconds45 secondsN/A
Effects
No information at this time.
Advantages
A great skill to use in close-quarters since a target will burn for at least 3 seconds when touched.

Disadvantages
Requires the player be in close-quarters to use.

CREATION BY RYAN � Copyright 2004