Undead Scourge

Racial Ability / Trained Skills / Bonus Ability / Ultimates
Racial Ability
For more information about racial abilities, click this link.

U N H O L Y   A U R A
Increases player's movement speed. All weapons move at same speed.
Level Effects Level Req
1Player speed increased by 0%.0
10Player speed increased by 19%.9
Advantages
Makes Undead extremely fast and aggressive, allowing them to reach key map locations before enemies. Sniping is also very common amongst Undead, since the speed bonus remains while scoped, making them very agile against return sniper fire.

Disadvantages
Because of the speed bonus, Undead have a hard time walking undetected. In the future, a server option will allow undead to remain completely silent when walking.


Trained Skills
For more information about trained skills, click this link.

V A M P I R I C   A U R A
Player gains health when a successful attack is made. Can not exceed maximum health.
Level Effects Level Req
115% of damage given back as health.1
230% of damage given back as health.3
345% of damage given back as health.5
Advantages
Vampiric aura can potentially keep an Undead player alive longer than any other skill in the game, provided you are always on the attack.

Disadvantages
Health can not exceed maximum health of target, so if you land a headshot on a player with a single point of health, your health will only increase by 1.



A N T I - M A G I C   S H E L L
Player is surrounded by a barrier that protects them from magic damage.
Level Effects Level Req
1Blocks 20 damage from skills and ultimates.1
2Blocks 40 damage from skills and ultimates.3
3Blocks 60 damage from skills and ultimates.5
Advantages
Can absorb damage from all skills and ultiamtes that deal it, essentially giving Undead more health. The skill truely shines against Night Elves and Orcs, who deal the most innate bonus damage of all the races. The shell serves to keep the Undead player alive longer so that they can leech more life back with their vampiric aura.

Disadvantages
Not all skills and/or ultimates even deal bonus damage, or deal very little bonus damage, meaning a square-off with a Human or Undead player will leave the player with only their frost armor and/or vampiric aura. The shell also provides only 'virtual' health, so it can not be replenished with vampiric aura, or other heals.



F R O S T   A R M O R
Creates a shield of frost around the player that gives an increase in maximum armor and has a chance to slow attacking players.
Level Effects Level Req
1Gives 20 bonus armor, 10% chance to slow attackers.1
2Gives 40 bonus armor, 20% chance to slow attackers.3
3Gives 60 bonus armor, 30% chance to slow attackers.5
Advantages
This is another skill that compliments the Undeads' rushing ability. During most firefights, players often instinctively try to run for cover to reload. When a player runs for cover when slowed, there is a slight bit of hesitation, often resulting in a death due to their impaired judgement. After all, slowed players are far easier to kill.

Disadvantages
The skill requires armor be present on the player to use. Also, since the maximum chance it will occur is 30% of the time, it's not completely reliable.


Bonus Ability
For more information about bonus abilities, click this link.

D I S E A S E   C L O U D   ( coming soon )
Gives Undead a disease cloud aura that deals damage over time to enemy players that touch them or walks through their smoke grenade(s). Undead are immune to disease cloud.
Level Effects Level Req
1No information at this time.10
6No information at this time.15
Advantages
Use smoke grenades to ward key locations, such as bomb sites, or simply get close enough to apply the disease to slowly finish off your enemy.

Disadvantages
The animated player can serve as an added force to your team, or simply a distraction to burn an enemy player's ultimate, since it is one of the only means of eliminating them.


Ultimates
For more information about ultimates, click this link.

D E A T H   C O I L
A coil of death that can damage an enemy living unit or heal a friendly undead unit.
Duration Cooldown Allowed Targets
Instant45 SecondsUndead teammates, 'living' enemies
Effects
Damage enemy living player 50, heal friendly Undead 75.
Advantages
This is a great dual-purpose ultimate. It's primary focus is usually damage, depending on how many (or few) Undead players on on the server. Players can also accumulate massive ammounts of support XP with death coil since a full heal rewards about 38 experience.

Disadvantages
Depending on the situation, there may be noone you can cast this ultimate on, since only Undead teammates, and non-Undead enemies are targetable. The coil must also travel to it's target meaning either the caster or the target could die before the coil even reaches it's destination.



I M P A L E
A claw emerges under the enemy player, dealing damage and then hurling them into the air.
Duration Cooldown Allowed Targets
Instant45 SecondsEnemies
Effects
Deals 20 initial damage, plus fall damage. Collision with roof adds 15 damage.
Advantages
A favorite amongst Undead players, the displacement effect of this ultimate really disorients the target, and even has potential to throw them off a ledge or roof to deal 100% damage.

Disadvantages
The ultimate is fairly weak overall, sort of a hybrid damage/displacing ultimate. It deals mild damage, and although it throws off the target's accuracy because they are launched into the air, it also makes them very hard to shoot at. While maximum damage can be obtained outdoors, many confrontations are indoors, or under structures, so the true potential of impale is rarely reached.



S L E E P
Puts a target enemy unit to sleep. A sleeping can not attack or be attacked.
Duration Cooldown Allowed Targets
6 seconds45 SecondsEnemies
Effects
Puts target to sleep for 6 seconds.
Advantages
Sleep is the rushing Undead player's best friend. When confronted by many enemies, cast sleep on one of them to even the playing field. When under the effects of sleep, the target can still fire their weapons, but don't worry, they can't hit anything. Sleep is also an excellent ultimate to use on that sniper that is camping a hallway. Sleep him, and run right by him.

Disadvantages
The skill is pretty much useless 1v1, ulness you are completing an objectives. Other than that it's a pretty solid ultimate.



A N I M A T E   D E A D   ( coming soon )
Raises a dead teammate in an area to fight for the caster. Animated players can only be damaged by magic and knife attacks.
Duration Cooldown Allowed Targets
Unknown45 SecondsN/A
Effects
No information at this time.
Advantages
Raises a dead teammate in an area to fight for the caster. Animated players can only be damaged by ultimates and knife attacks.

Disadvantages
The animated player can only deal 50% damage, and while BEING an animated player is fun, remember one of your teammates needs to take the role of a pure supporting ultimate before that can happen.

CREATION BY RYAN � Copyright 2004